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Computer Science

Gameheadz Since the first Pong machine was launched three decades ago, computer games have evolved to become the world’s second-largest entertainment industry, after music. This fascinating program profiles the visionaries, mavericks, and renegades of this addictive multibillion-dollar industry. Interviews with Nolan Bushnell, Ralph Baer, and others illustrate the innovation and creativity that went into the creation of Space Invaders, Pac-Man, Asteroids, Donkey Kong, Super Mario Brothers, and Tetris, among others, and the Game Boy system. A Discovery Channel Production. (51 minutes, color) (C)2003 VHS33513
DVD33513
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Understanding Computing Using everyday terminology, down-to-earth analogies, and illuminating 3-D computer graphics, this timeless program traces the history of computing—from the abacus, to the ENIAC, to virtual reality and artificial intelligence—while explaining how the PC, the mouse, and the Internet work. Interviews with technology visionaries Douglas Engelbart, Marvin Minsky, and Nathan Myhrvold; David Macaulay, author of The Way Things Work; convicted hacker Phiber Optic; and others provide additional information on topics including digitization, broadband, and network security. A Discovery Channel Production. (54 minutes, color) (C)1995 VHS11936
DVD11936
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Construction Technology

Understanding Bridges This intriguing documentary thoroughly illustrates how bridges are designed, constructed, maintained, and, in cases of structural deterioration, demolished. Interviews with bridge engineers, dramatic archival footage of bridge disasters, and detailed computer graphics—as well as the stories of some of the world’s best-known spans, including the Brooklyn, Golden Gate, Akashi Kaikyo, Verrazano Narrows, San Francisco-Oakland Bay, and Williamsburg (NY) Bridges—round out the program. A Discovery Channel Production. (55 minutes, color) (C)1998 VHS11932
DVD11932
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Engineering Technology

Driving Design Automobile design studios in California fuel the passion and fantasy of today’s unique car culture with the aid of high-tech computer programs used in the movie industry. This program explores how art and science merge as designers team with cinematic computer programmers and engineers, developing and using new and emerging technologies to build tomorrow’s cars...today. Dr. Reef Karim, from the UCLA Neuropsychiatric Institute, examines how recently designed cars act as "beauty stimuli," tapping into the brain’s rewards circuit pathway. Interviews with Professor Geoff Wardel, from the Art Center College of Design, and Greg Bernas, program manager at Toyota, are featured. A Discovery Channel Production. (51 minutes, color) VHS33605
DVD33605
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The Launch: A Product Is Born The challenge: create the ultimate barbecue grill. The timeline: five weeks. The pressure: intense. By focusing on one very concentrated case study, this program illustrates the process of development that every new product goes through. Team members from Pentagram, a well-known design firm, and client company Design Within Reach take viewers on a wild ride that begins with a kickoff meeting and ends, a mere 34 days later, with the launch of a prototype. Field research, brainstorming, concepting, designing, model-making, and fabricating are demonstrated as the designers, engineers, and machinists—reacting to the ever-present unexpected—hurry to get the job done. A Discovery Channel Production. (51 minutes, color)

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VHS33560
DVD33560
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Film & TV Production

Science of Special Effects Filmmaking is an art, but special effects are all about science. This program explores the dynamic link between the sciences—from astronomy to zoology—and the film industry’s finest special effects. Leading innovators explain many of their techniques, illustrated with footage from dozens of movies and TV programs, including Stuart Little, Fight Club, and The X-Files. Experts include Stan Winston, Academy Award-winning creature creator whose work includes Alien, Terminator II, and Jurassic Park; Phil Tippett, special effects supervisor for Jurassic Park; Professor Donald Hoffman, who specializes in cognitive and computer science; and Nick Foster, software engineer for Antz. A Discovery Channel Production. (51 minutes, color) VHS33193
DVD33193
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Manufacturing Technology

Robots Rising Today robots are disposing of bombs, cleaning up nuclear waste, clearing minefields, exploring both the sea and outer space, and even doing spy missions. How far off is the perfect android? And—perhaps most important of all—could robots take over the world? In this program, robotics experts from Carnegie Mellon University’s Robotics Institute, Los Alamos National Laboratory, NASA, and MIT discuss how they design and engineer robots. Nanotechnology and self-replicating machines are also addressed. In addition, clips from Star Wars, Terminator 2, RoboCop, and other movies offer insights into humanity’s robot fantasies and nightmares. A Discovery Channel Production. (53 minutes, color) VHS11929
DVD11929
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Technology

Digital Cool This program is an outstanding case study of how Korean high-tech powerhouse Samsung Electronics engages and expands its target markets by continually designing, developing, and reinventing its products in innovative ways. Topics include consumer research, the design process, manufacturing, team-building, sales efforts, and the ideas lab, where visionaries apply their expertise to items ranging from cell phones, to digital gaming, to the digital home. Experts include Vice Chairman and CEO Jong Yong Yun and MIT’s Nicholas Negroponte, author of the best-seller Being Digital and cofounder of Wired magazine. A Discovery Channel Production. (48 minutes, color) (C)2003 VHS33539
DVD33539
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Eyes in the Sky This classic program looks at how the same spy satellites that have monitored nuclear threats and military maneuvers for over thirty years are now finding new commercial, scientific, and environmental roles. Engaging computer animation and photography illustrate a variety of peacetime applications, such as global telecommunications, the tracking of weather patterns, and navigation and cartography utilizing the Global Positioning System. Interviews with NASA astronauts and the CEOs of Earthsat and Launchspace complement this fascinating program. A Discovery Channel Production. (100 minutes, color) (C)1996 VHS11924
DVD11924
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The X Factor: Inside Microsoft's X BOx Microsoft owns the office, and now it wants to take over the living room. Drawing on input from key Microsoft decision-makers and the hotshot development teams behind Crimson Skies, Halo 2, and Oddworld, this program illustrates the challenges of video game development and marketing. Xbox architecture and controller design, scripting, animatics, motion capture, programming, and playtesting are touched upon as the creators pull all-nighters of debugging, agonize through green light prototype meetings, and race to meet E3 trade show and final delivery deadlines. Can Microsoft use the Xbox to beat Nintendo and Sony at their own game? A Discovery Channel Production. (51 minutes, color) (C)2003 VHS32764
DVD32764
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Transportation Technology

American Car:  A Marketing Case Study This program outlines the Nissan, GM, and Ford strategies for dominating today’s light truck marketplace as the Titan and Hummer H2 square off against the thoroughly redesigned F-150. Making stops at the Detroit auto show, Nissan’s design studio, the "Ford Tough" torture track, and the ad agency that launched the H2, senior officers of these battling manufacturers openly discuss Nissan’s comeback, Hummer’s push to broaden market penetration, and Ford’s bid to stay on top. A Discovery Channel Production. (46 minutes, color) (C)2003 VHS33559
DVD33559
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Driving Design Automobile design studios in California fuel the passion and fantasy of today’s unique car culture with the aid of high-tech computer programs used in the movie industry. This program explores how art and science merge as designers team with cinematic computer programmers and engineers, developing and using new and emerging technologies to build tomorrow’s cars...today. Dr. Reef Karim, from the UCLA Neuropsychiatric Institute, examines how recently designed cars act as "beauty stimuli," tapping into the brain’s rewards circuit pathway. Interviews with Professor Geoff Wardel, from the Art Center College of Design, and Greg Bernas, program manager at Toyota, are featured. A Discovery Channel Production. (51 minutes, color) (C)2004 VHS33605
DVD33605
89.95
89.95
Call 800-776-8093 to Order
International Space Station Using torqueless drills, recoilless hammers, and the largest robot arm ever built, a futuristic construction team is making history hundreds of miles above the Earth. In this program, NASA’s Daniel Goldin; John Pike, of the Federation of American Scientists; and astronauts and cosmonauts describe the challenges faced during the initial stages of the International Space Station’s construction. In addition, visits to the Johnson Space Center’s robotics, neutral buoyancy, and virtual reality labs reveal the engineering and training that underpin the project’s remarkable successes. The contributions of the Salyut, Mir, and Skylab missions are addressed. A Discovery Channel Production. (53 minutes, color) (C)1996 VHS30773
DVD30773
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Ultimage Guide: Planes At any moment there are 60,000 people in the air—this incredible feat, now considered routine, began with what the Wright brothers achieved at Kitty Hawk in 1903. This program takes a comprehensive look at planes, from their history and how they are built and flown to the physics and aeronautical principles that keep them in the air. Excellent computer graphics, flight demonstrations of historical aircraft, and interviews highlight such topics as pilot training, air traffic control, aeronautical design, and aerial combat. A Discovery Channel Production. (51 minutes, color) VHS11923
DVD11923
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Understanding Cars First they revolutionized travel. Then they reshaped American culture. This program, narrated by Jane Curtin, traces the history of automobile technology and design through the 20th century. Stops along the way include visits to the Sandia National Laboratories, the GM Design Center, the Detroit Car Show, and the Petersen and Blackhawk Automotive Museums. The mechanics of four-stroke and two-stroke internal combustion engines, energy-efficient vehicles that run on electricity and fuel cells, automated highways and smart cars, and a number of automotive curiosities are featured as well. A Discovery Channel Production. (53 minutes, color) VHS29881
DVD29881
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