| Gameheadz |
Since the first Pong machine was
launched three decades ago, computer games have evolved to become the
world’s second-largest entertainment industry, after music. This
fascinating program profiles the visionaries, mavericks, and renegades of
this addictive multibillion-dollar industry. Interviews with Nolan
Bushnell, Ralph Baer, and others illustrate the innovation and creativity
that went into the creation of Space Invaders, Pac-Man, Asteroids,
Donkey Kong, Super Mario Brothers, and Tetris, among others,
and the Game Boy system. A Discovery Channel Production. (51 minutes,
color) Copyright date: 2003
|
VHS33513
DVD33513 |
89.95
89.95 |
Order
Order |
| Understanding Computing |
Using everyday terminology, down-to-earth
analogies, and illuminating 3-D computer graphics, this timeless program
traces the history of computing—from the abacus, to the ENIAC, to
virtual reality and artificial intelligence—while explaining how the PC,
the mouse, and the Internet work. Interviews with technology visionaries
Douglas Engelbart, Marvin Minsky, and Nathan Myhrvold; David Macaulay,
author of The Way Things Work; convicted hacker Phiber Optic; and
others provide additional information on topics including digitization,
broadband, and network security. A Discovery Channel Production. (54
minutes, color) Copyright date: 1995
|
VHS11936
DVD11936 |
89.95
89.95 |
Order
Order |
| Digital Cool |
This program is an outstanding case study of
how Korean high-tech powerhouse Samsung Electronics engages and expands
its target markets by continually designing, developing, and reinventing
its products in innovative ways. Topics include consumer research, the
design process, manufacturing, team-building, sales efforts, and the ideas
lab, where visionaries apply their expertise to items ranging from cell
phones, to digital gaming, to the digital home. Experts include Vice
Chairman and CEO Jong Yong Yun and MIT’s Nicholas Negroponte, author of
the best-seller Being Digital and cofounder of Wired
magazine. A Discovery Channel Production. (48 minutes, color) Copyright
date: 2003
|
VHS33539
DVD33539 |
129.95
129.95 |
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Order |
| Eyes in the Sky |
This classic program looks at how the same spy
satellites that have monitored nuclear threats and military maneuvers for
over thirty years are now finding new commercial, scientific, and
environmental roles. Engaging computer animation and photography
illustrate a variety of peacetime applications, such as global
telecommunications, the tracking of weather patterns, and navigation and
cartography utilizing the Global Positioning System. Interviews with NASA
astronauts and the CEOs of Earthsat and Launchspace complement this
fascinating program. A Discovery Channel Production. (100 minutes, color)
Copyright date: 1996
|
VHS11924
DVD11924 |
129.95
129.95 |
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Order |
| The X Factor: Inside Microsoft's XBox |
Microsoft owns the office, and now it wants to
take over the living room. Drawing on input from key Microsoft
decision-makers and the hotshot development teams behind Crimson Skies,
Halo 2, and Oddworld, this program illustrates the challenges
of video game development and marketing. Xbox architecture and controller
design, scripting, animatics, motion capture, programming, and playtesting
are touched upon as the creators pull all-nighters of debugging, agonize
through green light prototype meetings, and race to meet E3 trade show and
final delivery deadlines. Can Microsoft use the Xbox to beat Nintendo and
Sony at their own game? A Discovery Channel Production. (51 minutes,
color) Copyright date: 2003
|
VHS32764
DVD32764 |
129.95
129.95 |
Order
Order |